I have ripped and organized the characters into one nice blend file. The models are FK and don't have face bones nor shapekeys. I don't know why they don't, or even if they do in the game. I've mainly done this to streamline porting the models to other games and because I adore the style they went for with these model (They're like the Olympic models but higher quality). Big and Vector don't have tails. I've ripped them like 8 times and there are no tails. It's either the game's doing or ripping tool. Regardless of those little niggles, everything…
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